//==============================================================================
// Cinematic Pirate Ship_anim.txt
//==============================================================================

//==============================================================================
define Rubble
{
   set hotspot
   {
      version
      {
         Visual Building G Rubble2x2
      }
   }  
}
//==============================================================================
define NRubble
{
   set hotspot
   {
      version
      {
         Visual Building N Rubble2x2
      }
   }  
}
//==============================================================================

anim Idle
{
	SetSelector 
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual Building E Granary Age2 Destructed
			}
		}
		
	}	
}
